Monthly Archives: August 2018

Uthgard 2.0: Going Forward

From: https://www.uthgard.net/forum/viewtopic.php?f=47&t=47178

Dear Players,

We hope you are enjoying the changes that have recently been made to Uthgard. We have also seen great feedback from our loyal players about our recent events and how it helped to progress. Based on that feedback we will bring some more changes that should ease your experience while leveling up. The following changes will be applied to our setup:

Group Bonus Experience
We want to encourage you to build groups and getting into groups easier. There will be a new group bonus depending on how many players are in the group. This bonus stacks with any BAF bonus (Bring a Friend bonus) and will be listed at the same place after a kill. You will see group bonuses of up to +50% XP which will also leverage any other bonuses which come after it.

2 Players 5%
3 Players 15%
4 Players 25%
5 Players 35%
6 Players 40%
7 Players 45%
8 Players 50%

The following limitations exist: The bonus considers all players which are not more than 15 levels below the highest player in the group. Also if a player of the group is not in the range of the group (e.g. other zone) this player does not count for the bonus.

Rotating RP bonus for solo/duo/trio
Following the success of our ‘Summer Heat’ event we have decided to add a permanent zone based RP bonus for solos, duos and trios. The bonus will rotate between zones and will be as following:

+20% realm point bonus in Emain Macha, Odin’s Gate or Hadrian’s Wall

The zone rotation will take place weekly on a Monday and we will start with Emain Macha as the first selected zone. Use the /bonuses command to check which zone the bonus has.

Between 02:00 CEST and 11:00 CEST that zone will have a doubled bonus of +40% RP.

Outpost Bonus
The bonus around keeps was altered to the following settings:
Keep owned by Realm: +15% XP
Keep owned by Guild: +30% XP

To benefit from the guild bonus around a guild keep at least one member of that guild should be in your group. It is no longer required that the leader of the group is member of the guild. In Battlegrounds the bonus from a claimed keep will reach the whole zone.

Zone Bonuses
We changed the XP bonuses that will apply to certain zones. In parenthesis you see the combined bonus a full group will see in these zones at a minimum.

+25% XP in Darkness Falls (+87.5%)
+25% XP in Frontiers (+87.5%, around realm owned keep +115%, around guild keep +143%)
+30% XP in RvR dungeons (+95%)
+30% XP in Battlegrounds (+95%, around realm owned keep +124%, around guild keep +153%)

We prepared our Battlegrounds in a way that leveling should be possible in there. Mobs in there will drop RoG items.

Bonus to Tasks and Quests
We also change the experience you will see from quests and tasks.

+50% XP to Kill Tasks
+50% XP to Delivery Tasks
+50% XP to Quests

Underpopulation Bonus
Hibernia will see an additional underpopulation bonus of +10% XP which adds to all zones of Hibernia. This is a temporary measure until realms are more equally played.
We will evaluate weekly if it is still required or if another realm is in need.

Run Speed Changes
We increase the run speed in PvE zones while you are not in combat (Patch 1.75). The improved speed will not stack with any existing speed buff but will stack with sprint. You have to be not involved in combat for at least one minute. More options to travel are planned.

Recharge Merchants at Border Keeps
Recharge merchants are available in border keeps which will allow you to charge your dropped items.

RvR Stable Masters
The Stable Masters stationed in Realm vs. Realm zones have had their pricing adjusted.

Keep Claims
To claim a keep you will need 4 players in your group instead of 8.

Outlook
There are alot more changes in the queue which we currently discuss and will implement. If you miss a certain change, don’t be afraid, it’s probably already under discussion. We will monitor your feedback on our new changes and are ready to make adjustments if needed. In the next days the focus will also be on bugfixing sessions for important bugfixes which were open for too long. If you have any important bug(s) you want to see fixed asap, you can push it in the issue tracker by adding a comment and/or vote for it.

As always we want to remind you of the changes made so far for the server to make it more enjoyable for you and we will not stop there:

    • • Dot on map for you and your group members
    • • Horse routes in RvR zones.
    • • Bind in battlegrounds.
    • • No realm point penalty while dead for grouped players.
    • • Starter guilds joined an alliance, so players in there can communicate with other starter guilds realm wide.
    • • Realm transfer shortened from 7 days to 48h.
    • • Realm transfer nearly immediate (5 min) if you was not logged in the last 5 days.
    • • Reworked Alchemy with multiple charge potions.
    • • Auto train removal.
    • • Mana Regeneration removed whilst player is sitting.
    • • Paladin endurance range increased to 1500 units.
    • • Crafted Weapon Lusters available.
    • • Hastener Speed of the Realm increased to seven minutes.
    • • Determination 3 added to: Paladin, Reaver, Valewalker, Champion and Thane.
    • /xp off has been implemented.

Your Uthgard Staff

Uthgard 2.0: Summer Heat – Part 2

From: https://www.uthgard.net/forum/viewtopic.php?f=47&t=47131

Dear players,

The sweltering sun has dried up all the fun! Fortunately the weather forecast calls for another breeze! Enjoy another round of bonuses over the weekend while we are preparing further changes. The wind currents will flow in favor of our Hibernian friends in need.

Hibernian players will receive an additional underdog boost as they stand short on men!

Image

SUMMER HEAT EVENT #2

From Friday 10. August 18:00 CEST to 13. August 2018 10:00 CEST you can enjoy the following bonuses:

    • +50% Experience and Money in all areas (Stacks with other bonuses)
    • +20% Experience on top of that for Hibernia
    • +50% Realm Points for anyone who is solo or in a small group of max. 3 players in EMAIN!

(RP bonus applies to player kills only)

See you on the battlefield!

Your Uthgard Staff

Uthgard 2.0: Summer of Love

From: https://www.uthgard.net/forum/viewtopic.php?f=47&t=47093

Dear Players,

As mentioned in our previous news post changes are now imminently coming to Uthgard. The Staff and the Player Council has begun its work and we see quite productive discussions and decisions already. This is a followup to the ‘Summer Heat – A Look Forward’ news and we would like to inform you of further changes that have been made and are available today.

The following changes have been discussed and carefully thought through in the player council and were voted to be implemented.

    • Multiple Charge Potions
    • The Alchemy craft skill has been reworked. All potions have been upgraded to have multiple charges. You can now craft elixirs, potions and draughts with respective 3, 6 or 9 charges on it. We also removed the upcrafting. This means you can craft the potion in one step from ingredients. In addition the coloring of the different potion types (patch V1.68) was implemented.
    • Auto Train
    • We decided to remove Auto Train from the game in the next days. This will be implemented original as in Patch 1.87. All classes which auto train will be respecced on login. You will see a message when that happens.
    • As reference these are the original patch notes which will apply to Uthgard:
    • ————————-
    • The current autotraining system has been revised. It will no longer punish players who spend points early in their careers.
    • – Characters will no longer auto train skills as they gain levels.
    • – When training a skill that would normally have autotrained, a player will not be charged points up to their character level’s maximum autotrained skill level. Example: An Armsman who has zero slash at level 50 will not be charged for their first 12 points. After 12, they will be charged points normally for that skill.
    • – If you have a higher skill than what would be awarded to you by autotraining at that level, the points that would have been awarded are refunded to your skill point pool. Example: If you have 40 slash, and you hit a level 48, you normally would have been autotrained to 12 slash. Since you have a higher slash than 12, those 12 points are refunded to your pool.
    • – The skill points will be consistent if you train through a trainer or use a respec.
    • ————————-
    • Mana regeneration
    • We have removed the mana regeneration penalty under 50% while a player is sitting. This change will maintain the tactical importance of power management as sitting makes a player vulnerable.
    • Paladin
    • Paladins endurance chant has been increased in range to 1500 units.
    • Crafted Weapon Lusters
    • Alongside the draught potions Alchemy changes players will now be able to craft weapon lusters.
    • Hasteners in RvR
    • Speed of the Realm duration has been increased from 4 to 7 minutes.
    • Determination Realm Ability
    • Paladin, Reaver, Valewalker, Champion and Thane will now have access to Determination up to level 3.
    • /xp off
    The /xp off command has been implemented. You can use it to stop gaining any XP. Use it again to toggle it. It can be useful for players who want to max out their RP in the battlegrounds without exceeding the maximum level of the BG.

There is a lot under discussion which we have to work through and we will soon follow with another set of changes and features. We are excited at the direction the server is taking and we hope you enjoy this news and the news to come.

Before ending this news post we want to remind players of the changes that went live already with our last news post:

    • • Dot on map for you and your group members
    • • Horse routes in RvR zones
    • • Bind in battlegrounds
    • • No realm point penalty while dead for grouped players
    • • Starter guilds joined an alliance, so players in there can communicate with other starter guilds realm wide[/b]
    • • Realm transfer was shortened from 7 days to 48h
    • Realm transfer will be nearly immediate (5 min) if you was not logged in the last 5 days

More to come in the next news. Until then, see you on the battlefield!

Your Uthgard Staff