Tag Archives: beta

Uthgard 2.0: Opening at January 6th 2017!

We would like to take you back to January 25th 2014 where we stated: ‘We’ve come down a very long road together’. It is fair to say that given the amount of time Uthgard has been down since the January of that year that we can echo those words once again. The road has been long, hard and at times draining. However, we are pleased to announce that on Friday January the 6th at 20:00 UTC+1 Uthgard will officially return and Dark Age of Camelot will once again return to our lives in its glory.

20:00 UTC+1 converts to the following time zones for you all:

      CET: 20:00 (Berlin)
      HKT: 03:00 (Hong Kong)
      EST: 14:00 (New York)
      PST: 11:00 (Los Angeles)

Once the new timer on the webpage has hit 00:00:00 Uthgard will open its doors officially once again for you our loyal player base, our DAOC veterans and soon to be new friends.

The server is now in a good enough shape to relaunch; the last few months of the open BETA proved extremely useful to improving the quality of our server and we would like to thank you all once again for your efforts. Some crucial and alarming discoveries were made, the most significant being an issue with our housing zones, as we strived to fix this we fell further into what proved to be a housing rabbit hole. We took the decision to completely overhaul the housing zone and this has taken a lot of man hours to do effectively. Along with housing there were other significant bugs and issues, but now we are in a good enough place to relaunch for you all and allow you all an equal opportunity to start afresh fairly.

We would like to make a side note to our American and non European comrades. We consider Uthgard to be now more than ever a truly international server. We realise the time may not be considered to be ‘friendly’ towards our American player base, this was not so much out of choice but staff scheduling. We value your presence and look forward to the influx of American and international players once our European friends return to their beds for rest! We have recruited some fine Game Masters who will be on hand to help our American and further afield player base so support will be there for you at all times of day.

https://www.uthgard.net/forum/viewtopic.php?f=47&t=38319

Uthgard 2.0: Housing issues delay estimated relaunch plan

As you are aware we have moved over the estimate we gave you some months ago. We want to address this and give you an update on what we are working on. However before doing so we want to acknowledge that we did not meet our estimate and explain why. Unfortunately since we gave the estimate major housing issues were brought to our attention. The rewriting of the housing code has proven to be a bigger task than first anticipated which further extended the work we feel needs to be done before closing down the server and preparing for a release.

Housing, Dragons and epics, Salvage and the economy, Importing item drops and some Minor issues are what are still in the pipe line for the development team to work on, before the server can be brought down and prepared for official relaunch.

Full post: https://www.uthgard.net/forum/viewtopic.php?f=47&t=38231

 

Uthgard 2.0 beta: now with instant level 30

A tentative time line and plan for the further tests and instant level actions on Uthgard 2.0 have been revealed by the developers.

What are we planning for the future:
We have decided to implement an instant level 30 NPC which also hands out free respecs in the capital cities. We hope this will encourage more people to test class abilities, and to test the BGs and RvR. By doing so we can hopefully get started on collecting data for the bugs that needs to be fixed when XP splitting is fixed. (A small note needs to be made here, we are aware that relic guard spawns are not complete at this point, and until we fix this in the future, there is little reason to report bugs about this. We will make another news post or announcement when all guard systems are fully working). This NPC will be available from the 1st of July and will give free respecs, and possibly some way of getting geared up (we are still trying to figure out a way to do this without breaking the economy completely as we still would like to gather data about this). This stage of the beta will last for about 1 month. A note is worth to be made here, that July is the month where most of the staff is on vacation in various time periods. So expect bugs / player support to be slowed down, we feel like the instant 30 test is a good testing phase for us to do this in, as most of the testing should be evolved around xp splitting in groups, and it might take time for everyone to get a good sense of whether that is working or not.

What will happen after instant 30:
After we have run the instant 30 setup, we will move onto the last major bug reporting step of our beta testing. This means we will introduce instant 50, and we will be focusing on RvR bugs and missing / bugged class functionality. This is also the state where we will be focusing on relic guards, dragons, etc.
This stage should hopefully take 1-2 months only (hopefully just 1 month), and after that we will move onto the final step.

What will happen after instant 50:
After instant 50 has been done, we will move onto the final stage of the beta testing. In this stage we will close down the server and prepare to relaunch (Wiping the servers, making sure all of our GM internal tools are working, etc). This stage should hopefully only take 1-2 weeks.

Get playing! https://uthgard.org/howto